Preview of Balance Changes for 3.15

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    Ogloth the Glutton

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    1lluminati in 7enebris
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    Annunciato il rilascio 3.15.
    La discussione in inglese sta qui.

    Hi, everyone!

    Thanks for all the feedback you've posted on 3.14 and all the games you've played against each other. Clearly a couple of cards were skewing the meta due to over-popularity (Sosilo and Sabreen), so we've addressed those and made a few other surgical tweaks, but we've resisted any further changes because quite a lot was already changed in 3.14 that maybe didn't get the playing attention it deserved due to the aforementioned skew.

    Since we've only got a few here, I'm going to break with tradition a bit and list in order of importance this time around.


    [B]Sosilo: Brothers' Landing[/B]
    - Controller ability changed to "[COLOR="#008000"][B]When an ability or location is discarded from your hand, draw a card. 0SE: Target ability or location in your hand is discarded.[/B][/COLOR]" (from "[COLOR="#FF0000"][B]At the end of each of your turns, draw 2 cards for each ability or location discarded from your hand that turn.[/B][/COLOR]").
    - Non-controller ability changed to "[COLOR="#008000"][B]0SE: Target card in your hand is discarded: Draw a card.[/B][/COLOR]" (from "[COLOR="#FF0000"][B]1SE: If an opposing ally was killed this turn, this location's controller discards a card from their hand at random.[/B][/COLOR]").

    [B]Sabreen, Hand of Unaxio[/B] - [B][COLOR="#008000"]Health reduced to 3HP[/COLOR][/B] (from [COLOR="#FF0000"][B]4HP[/B][/COLOR])

    [B]Lakmire: Training Outpost[/B] - Non-controller ability changed to "1SE: Target opposing Wulven ally [COLOR="#008000"][B]has -2 attack and[/B][/COLOR] loses all passive abilities until the start of your next turn." (from "1SE: Target opposing Wulven ally loses all passive abilities until the start of your next turn.").


    [B]Unaxio Bannerman[/B] - Ability changed to "While an ability has been discarded from your hand this turn, [COLOR="#008000"][B]friendly[/B][/COLOR] Templar allies have +1 attack. [COLOR="#008000"][B]1:[/B][/COLOR] Target ability in your hand is discarded: Target friendly Templar ally gains haste." (from "While an ability has been discarded from your hand this turn, [COLOR="#FF0000"][B]other friendly[/B][/COLOR] Templar allies have +1 attack. [COLOR="#FF0000"][B]0:[/B][/COLOR] Target ability in your hand is discarded: Target friendly Templar ally gains haste.").

    [B]General of Unaxio[/B] - [B][COLOR="#008000"]Cost increased to 6cc[/COLOR][/B] (from [COLOR="#FF0000"][B]5cc[/B][/COLOR]). [COLOR="#008000"][B]Health increased to 7HP[/B][/COLOR] (from [COLOR="#FF0000"][B]6HP[/B][/COLOR]). Ability changed to "[COLOR="#008000"][B]While you control a Templar ally, General of Unaxio costs 1 less resource to summon[/B][/COLOR]. When General of Unaxio is summoned, you may seek an attachment." (from "When General of Unaxio is summoned, you may seek an attachment. [COLOR="#FF0000"][B]When an ability is discarded from your hand, it is moved from your graveyard to the bottom of your deck.[/B][/COLOR]").


    [B]Racksul: Warped Desert[/B] - Non-controller ability changed to "[COLOR="#008000"][B]1SE[/B][/COLOR]: Draw a card from [COLOR="#008000"][B]each opposing player's[/B][/COLOR] deck. [COLOR="#008000"][B]Take control of this location[/B][/COLOR]." (from "[COLOR="#FF0000"][B]2SE[/B][/COLOR]: Draw a card from [COLOR="#FF0000"][B]each player's[/B][/COLOR] deck.").

    [B]Towering Brute[/B] - Ability changed to "Towering Brute has +2 attack while damaged. [COLOR="#008000"][B]Opposing allies[/B][/COLOR] have -2 attack the turn they are summoned." (from "Towering Brute has +2 attack while damaged. [COLOR="#FF0000"][B]Opposing allies with cost 3 or less[/B][/COLOR] have -2 attack the turn they are summoned.").

    [B]Twilight Orphic[/B] - Ability changed to "When Twilight Orphic [COLOR="#008000"][B]enters play[/B][/COLOR], all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health.
    " (from "When Twilight Orphic [COLOR="#FF0000"][B]is summoned[/B][/COLOR], all other friendly Twilight allies gain +1 health. When Twilight Orphic is killed, all opposing allies are reduced by 1 health.").


    As always, your thoughts on these are very welcome before they hit. :)


    A voi i commenti ...

    invernofreddo
     
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    Sosilo: Brothers' Landing: così era evidente che avrebbe avuto bisogno di un nerf, adesso scarti+effetto e peschi, quindi con un "normale" rapporto 1:1...per me può andare! Penso si giocherà ancora, seppur meno, anche perchè almeno hanno avuto la decenza di rivedere l'abilità dell'oppo che ora non ti scarta più niente...lui pesca e scarta, non ci vedo niente di scandaloso.

    Sabreen, Hand of Unaxio: sarà giocata comunque...ci può stare anche questo nerf.

    Lakmire: Training Outpost: effettivamente sprecare 1 se per annullare le abilità passive di un ally era un po' troppo, col -2 in attacco ha più senso.

    Unaxio Bannerman: nerfano sabreen, generale e sosilo e, giustamente a mio parere, buffano qualcosa per tenere comunque in piedi il discard per gli human. Almeno adesso si pompa anche lui, cioè possiamo scartare per pescare con sosilo e fargli prendere +1 in attacco anche senza altri friendly ally in campo.

    General of Unaxio: costa uno in più me se abbiamo un templar costa uguale a prima, gli hanno tolto l'abilità che rimischia le ability scartate e gli hanno aumentato l'hp...andava bene anche prima (a meno che sappiano che in futuro sarebbe diventato OP), ma si giocherà lo stesso.

    Racksul: Warped Desert: questo mi piace e la rende più appetibile con la prospettiva di continui cambi di controllore e quindi più attenzione alla se

    Towering Brute: beh adesso è tutta un'altra cosa, il cambio migliore (non dovuto) che hanno fatto con la 3.15

    Twilight Orphic: rende più interessante la combo con il tizio che riprende ally dal cesso, ma niente di che...

    In sostanza mi sembra che abbiano voluto rendere più giocabili le location per i non-controllori, comunque l'importante era sistemare sosilo, il resto si può condividere o meno ma non stravolge il meta.
    Il fatto che i bilanciamenti riguardano per il 50% carte usate nel discard human la dice lunga sul mezzo pasticcio che avevano combinato!!!
     
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1 replies since 2/9/2016, 07:13   60 views
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